The best example is That Dragon, Cancer, created by Ryan & Amy Green and Josh Larson, and published by Numinous Games. (The cover art is at left.) It’s in the style of a point-and-click adventure game, except it’s autobiographical. The Greens had a son Joel, who at the age of one was diagnosed with an Atypical Teratoid Rhabdoid Tumor and given just a few months to live. Although Joel was able to prove that grim prognosis wrong, he did die at the age of five in March, 2014. The game is both a memorial and a way to follow their interactions with Joel during that terrible time. A companion documentary, Thank You For Playing, records both Joel’s life and the game’s development; it will be released sometime this year.
Anytime anyone is battling a life-threatening illness, there will be high moments and low moments. The game is a way to experience those moments, the same way his family did, in a way a movie cannot capture. And it will bring tears.
The game’s website is at http://www.thatdragoncancer.com/our-family/ . There is an excellent analysis of the game on NPR’s April 1, 2016 episode of Science Friday (http://www.sciencefriday.com/episodes/april-1-2016/ ). And there is a good description at https://en.wikipedia.org/wiki/That_Dragon,_Cancer